On the other hand, the Pokémon models themselves look great. There are new animations not only for some of the 'mon but for a lot of classic moves, too. The semi-accurate sizing of Pokémon and the new camera angles for battle also make you feel a lot more like you’re actually in the world rather than warping to and from segmented battle arenas every time you have an encounter.
A common joke when this game was first shown off was that it was going to be the “Breath Of The Wild of Pokémon games”. When people said that, they meant because it opens on a shot of an impressive mountain, punctuated with piano keys that sound like the prelude to an open, explorative adventure.
The reality? Well, Pokémon Legends Arceus is, in fact, the Breath of the Wild of Pokémon games, but not because of any of that. It’s because the developers have managed to take characters and mechanics that are exceptionally familiar to millions of players and rehouse them in a game that’s so much more than what has come before. It’s the most important release in the series since 1996 and fills us with hope for a franchise that we were worried was somehow drifting away from us. Sure, the game has technical problems here and there, but it’s telling how insignificant they feel when you finally catch that rare Pokémon you’ve been hunting for an hour.